I have a new story on my web site; my response to the Shado Writers' Guild Challenge.
Lines of Communication - the full story behind Last Post http://lightcudder.weebly.com/lines-of-communication.html Not sure what I feel about it, but you might enjoy it.! |
Hi,
Wow, that one has certainly stirred my little grey cells. Like, like is such as passive word. I won't say I like it, as I find the subject matter extremely troubling, and without giving the game away at all, I think anyone that understands the UFO cannon would have to say the same thing. In the multi-faceted and many-pieced jigsaw that is UFO, your story would certainly be necessary (or something around the same lines) to logically fill a vacant jigsaw place as the subject matter would eventually have to be considered, examined and duly dealt with. This eventually (Straker's actions) is/are one that had not occurred to me, but the events are at this stage of the game are plausible, and you have written with great tact and sensitivity. Yes, I am troubled with the subject (to be fair, maybe as it's a little tooclose to home), but the need at some stage to tackle this subject cannot be argued with. Yes, I think you have 'pulled it off'. No, I know you have, as it is going to be at the forefront of my thoughts for quite a few days. Kind regards, Griff --- In [hidden email], "Lightcudder" <l.oatridge@...> wrote: > > I have a new story on my web site; my response to the Shado Writers' Guild Challenge. > > Lines of Communication - the full story behind Last Post > > http://lightcudder.weebly.com/lines-of-communication.html > > Not sure what I feel about it, but you might enjoy it.! > |
Griff. Thankyou.
It was a very hard story to write, for many reasons. I'm glad you appreciated it. I think it is something that, had SHADO existed, might have, one day, been considered. And Straker? I think he would. Although the end was ....hopeful? Better than my Bodyguard story at any rate! Louise --- In [hidden email], "griffwason" <griff@...> wrote: > > Hi, > > Wow, that one has certainly stirred my little grey cells. > > Like, like is such as passive word. I won't say I like it, as I find the subject matter extremely troubling, and without giving the game away at all, I think anyone that understands the UFO cannon would have to say the samething. > > In the multi-faceted and many-pieced jigsaw that is UFO, your story wouldcertainly be necessary (or something around the same lines) to logically fill a vacant jigsaw place as the subject matter would eventually have to beconsidered, examined and duly dealt with. This eventually (Straker's actions) is/are one that had not occurred to me, but the events are at this stage of the game are plausible, and you have written with great tact and sensitivity. > > Yes, I am troubled with the subject (to be fair, maybe as it's a little too close to home), but the need at some stage to tackle this subject cannotbe argued with. > > Yes, I think you have 'pulled it off'. No, I know you have, as it is going to be at the forefront of my thoughts for quite a few days. > > Kind regards, > > Griff > > --- In [hidden email], "Lightcudder" <l.oatridge@> wrote: > > > > I have a new story on my web site; my response to the Shado Writers' Guild Challenge. > > > > Lines of Communication - the full story behind Last Post > > > > http://lightcudder.weebly.com/lines-of-communication.html > > > > Not sure what I feel about it, but you might enjoy it.! > > > |
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