Virtual SHADO (was: OT non-UFO stuff getting annoying..)

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Virtual SHADO (was: OT non-UFO stuff getting annoying..)

Tafkar
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Re: Virtual SHADO (was: OT non-UFO stuff getting annoying..)

John D'Alton
At 01:45 PM 1/29/01 -0000, Rob wrote:
>John,
>
>I remember way back that you mentioned an interest in web-based VR,
>and possibly creating a SHADO virtual world - how far did you get,
>and are you still interested? Current free/cheap tools make things
>a bit easier..

Yes, I created the above ground office and a bit below, then got too busy.
Hope to do more soon in between watching eps again :-)
I've been using alphaworld rather than vrml, but may try it out again as
the new tools look fun.

Anyone else interested in joining in creating a vrml worl of shado HQ?

We could each do bits and the final product could be a a wild place to hang
out. I could put it on a server that serves vrml adn it could be our
FAB-UFO list vr hangout or even place to re-enact eps or create new ones!!

We could even have a flame gun <g> and a young Ed Straker again...

VR plugins for IE and netscape seem pretty stable now so *anyone* could
access it...

John D'Alton
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Re: Virtual SHADO

Yuchtar-2
John D'Alton wrote:

> At 01:45 PM 1/29/01 -0000, Rob wrote:
> >John,
> >
> >I remember way back that you mentioned an interest in web-based VR,
> >and possibly creating a SHADO virtual world - how far did you get,
> >and are you still interested? Current free/cheap tools make things
> >a bit easier..
>
> Yes, I created the above ground office and a bit below, then got too busy.
> Hope to do more soon in between watching eps again :-)
> I've been using alphaworld rather than vrml, but may try it out again as
> the new tools look fun.
>
> Anyone else interested in joining in creating a vrml worl of shado HQ?
>
> We could each do bits and the final product could be a a wild place to hang
> out. I could put it on a server that serves vrml adn it could be our
> FAB-UFO list vr hangout or even place to re-enact eps or create new ones!!
>
> We could even have a flame gun <g> and a young Ed Straker again...

8-)

> VR plugins for IE and netscape seem pretty stable now so *anyone* could
> access it...


How do you create these things?

Okay, tell me what software I need and make it free, cuz I currently
have NO source of income. <rubbing hands together at the thought of
creating a VR world with a flamer and a young and hairy Paul Foster>

-- Y

--
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Yuchtar zantai-Klaan | [hidden email]
I am not a number! I am a FREE FAN!
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control Social Security like it was
some kind of federal program."
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http://nunzie.users2.50megs.com/
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Re: Virtual SHADO

anthonyappleyard <MCLSSAA2@fs2.mt.umist.ac.uk>
Rob wrote:
> ... web-based VR, and possibly creating a SHADO virtual world ...

"John D'Alton" <[hidden email]> wrote:-
> Yes, I created the above ground office and a bit below, then got too busy.
> Hope to do more soon in between watching eps again :-)
> I've been using alphaworld rather than vrml, but may try it out again as
> the new tools look fun. ...

For UFO-related CGI (Computer Generated Imaging), see the new email group
[hidden email] ( Go to http://groups.yahoo.com/group/FAB-CGI for
imformation etc.)

> We could even have a flame gun <g>

As in http://www.buckrogers.demon.co.uk/temp/endoftown.jpg ("At the end of
town")?. The mesh model for it is on the same web site. Perhaps Yuchtar would
like it, for when her current flamer wears out. :-)