Hi Marc!
Hi All! As promised I watched the episode last night and here is my opinion. (To make the mail not too big I split it into two parts - sorry, but I mentioned so many things {{:-) "Computer Affair" - well, it seems to have all for me what I like (Straker, Freeman, Ellis, Moonbase and Interceptors, UFO battling Mobiles) but sadly it's too illogical to have a ball with it. And it's like a second introduction episode, IMO. So, what did I notice: * I like the great shots of the Lunar Module (especially when landing on Moonbase)! * Hey, Mark Bradley plays 3-D chess (like Spock and Kirk in "Star Trek"). Does anyone know whether this game really excist? * Instead of moving immediatly to the main hull (after the announcing of the alert) Lt. Ellis hands over the helmet to Bradley wishing him "Good luck, Mark!". That's more the behaviour of a schoolgirl in love rather then a Moonbase Commander, isn't it? ;-) * Hey! Lew Waterman is flying one of the Interceptors who became later the Captain of Skydiver (Waterman, not the Interceptor :) Maybe because of this accident...? ;-) * When the Interceptors launch you can watch the second Interceptor lift off but not moving forward (like the first one did). Instead he seems to wobble a little bit in the air... er ... sorry: in space :-) * SID: "Predict Interceptors in range: 51 seconds." Why fiftyONE seconds? Why not 50 seconds? After all it is only a predict. And when you say 51 seconds one second is allready over anyway... Am I too much nit-picking? 8- * No wonder why the Interceptor missiles miss the UFO: after the above mentioned statement from SID, the pilots launches the missiles about 8 seconds later - so they are more then 40 seconds out of range! * Same explosions shot as in "Identified" (fade in, fade out, fade in, etc.) * The UFO changes it's sound after the missile attack - maybe to make the situation more dangerous - or the UFO more sinister }}:-> (shudder...) * SID announces that the UFO will collide with the Interceptors after 14 seconds (sic!). But after 14 seconds the pilot of Interceptor 3 just receives the instructions for altering course and the UFO hit the remaining Interceptor after 31 seconds! Perhaps SID wasn't adjusted right yet? ;-) * Oh, no! That's hard to believe! The UFO crashes into the Interceptor with a big bang and the Interceptor is totally destroyed but the UFO NOT? Naaahhh.... can't buy that, guys. And don't tell me about some kind of Force shields (where is that when the UFOs were hit by the various missiles?) - this is not "Star Trek" :-) BTW that's the main reason why this episode doesn't work for me. * Cool! There are a lot of shots of flying aircrafts. And best of all - it's like switching to some UFO episodes: The Sky 1 launch from "Identified"; The spaceship from "Conflict"; The Tracker Station from "Close-Up" (which will be later destroyed in "Psychobombs"); SHADAIR from "Identified" (complete with Shane Rimmer as Bill, the co- pilot of Freeman in this ep); The aircraft from "Exposed" (perhaps Dr. Jackson is in it? :-) and finally the Mobile transporter from "A Question of Priorities". * Bradley wants the complete responsibility for what happened. Sorry Mark (Bradley, not you, Mr Martin :-) but you were sitting in an Interceptor and not able to give commands - this time you GOT the orders, not GIVE them. That part was given to Lt. Ellis. (Straker knows that fact too. Therefore his "Very gallant!" and "Very brave gesture!") * Did I say that I love the net-shirts 8-) They look really cool! (to be continued...) CU Christian |
[hidden email] wrote:
> * SID: "Predict Interceptors in range: 51 seconds." > Why fiftyONE seconds? Why not 50 seconds? After all it is only a > predict. And when you say 51 seconds one second is allready over > anyway... Am I too much nit-picking? 8- > SID is a computer .. he's not going to say "in range in a minute or so. Maybe a bit less, not sure". If 51 seconds is more likely than 50 seconds then it's surely better not to round it up for its own sake! James |
In reply to this post by Christian J.
[hidden email] wrote:
> * Hey, Mark Bradley plays 3-D chess (like Spock and Kirk in "Star > Trek"). Does anyone know whether this game really excist? I've seen it in stores. That was years ago, before I had ever seen UFO and knew the significance, or I would have bought it. Haven't seen it lately. > * Hey! Lew Waterman is flying one of the Interceptors who became > later the Captain of Skydiver (Waterman, not the Interceptor :) Maybe > because of this accident...? ;-) I think they all rotated jobs regularly ... << * At the end we learn that "had normally procedures had followed we would have lost all three Interceptors". Considering how long it has taken to save two of them with THIS decision, how much time must "normal procedure" cost! (And I always thought normal procedure is to order "Break up the formation!" or something like that...) >> Well, I had a problem with the "procedures" too .... Why could the damned pilot not just move out of the way without needing specific orders to do so? That made no sense ...... Thanks, Christian! -- Y -- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Yuchtar zantai-Klaan | [hidden email] I am not a number! I am a FREE FAN! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= "Either of you two munchkins break into song, I'll drop a house on you." -- Ms. Parker =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= http://yuchtar.users4.50megs.com/ http://nunzie.users2.50megs.com/ |
In reply to this post by Christian J.
[hidden email] wrote:-
> * No wonder why the Interceptor missiles miss the UFO: after the > above mentioned statement from SID, the pilots launches the missiles > about 8 seconds later - so they are more then 40 seconds out of range! > * SID announces that the UFO will collide with the Interceptors after > 14 seconds (sic!). But after 14 seconds the pilot of Interceptor 3 > just receives the instructions for altering course and the UFO hit > the remaining Interceptor after 31 seconds! Perhaps SID wasn't > adjusted right yet? ;-) Time in the story does not necessarily follow exactly y=x+b the real time as the viewer sees it. > * Oh, no! That's hard to believe! The UFO crashes into the > Interceptor with a big bang and the Interceptor is totally destroyed > but the UFO NOT? Naaahhh.... can't buy that, guys. And don't > tell me about some kind of Force shields (where is that when the UFOs > were hit by the various missiles?) - this is not "Star Trek" :-) Perhaps the UFO's do have a shield somewhat as in Star Trek, and they need it for protection against space junk, and one thing that it took SHADO ten years to do was how to make their missiles get through that shielding. > * Bradley wants the complete responsibility for what happened. Sorry > Mark (Bradley, not you, Mr Martin :-) but you were sitting in an > Interceptor and not able to give commands - this time you GOT the > orders, not GIVE them. Bradley wasn't a robot. Often the man on site has to decide things for himself in that sort of urgency and emergency. |
In reply to this post by Christian J.
Christian wrote:
>* Instead of moving immediatly to the main hull (after the announcing >of the alert) Lt. Ellis hands over the helmet to Bradley wishing him >"Good luck, Mark!". That's more the behaviour of a schoolgirl in >love rather then a Moonbase Commander, isn't it? ;-) Yeah, watching the ep again that really stood out to me too. No wonder Freeman was concerned about human factors. >* SID: "Predict Interceptors in range: 51 seconds." >Why fiftyONE seconds? Why not 50 seconds? After all it is only a >predict. And when you say 51 seconds one second is allready over >anyway... Am I too much nit-picking? 8- I've been wondering about that too. In lots of eps. SID or Gay say "in 8.3 seconds" etc but the time to say it is seconds long, so the precision seems silly. Also recently in another ep (can't remember which one) Gay makes a comment denegrating computers, maybe a flow-on effect from this ep! >Second episode, and Freeman wants to leave SHADO because of a different opinion about computer decisions.... no, don't works for me either. I thought that alluded to lots of earlier working together- eg all the years of building shado. maybe Alec was getting fed up. i thot it was a good strong piece. John D'Alton catching up on 3 months of only lurking. |
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In reply to this post by Christian J.
Christian -- another set of great comments!
>* SID: "Predict Interceptors in range: 51 seconds." >Why fiftyONE seconds? Why not 50 seconds? After all it is only a >predict. And when you say 51 seconds one second is allready over >anyway... It's even worse than that -- in some episode, you hear the Interceptor pilots saying something like "in range in 10 decimal 3 seconds". Certainly in the time it takes to say "decimal 3", another 2 seconds have gone by! That has always annoyed me... >* Oh, no! That's hard to believe! The UFO crashes into the >Interceptor with a big bang and the Interceptor is totally destroyed >but the UFO NOT? Naaahhh.... can't buy that, guys That's a good point, although for some reason this has never bothered me... that clear "bubble" around the UFO always seemed like a force field, although I guess that doesn't explain why Sky One is able to shoot them down... >* What's the size of a UFO? When it lands it looks very small >measured on the trees, rather like a one man craft - and this man has >to sit too! (Or are the trees in Canada so big?) We previously had a very long discussion about the size of the UFO. |
--- Marc Martin wrote:
> Christian -- another set of great comments! > Thanks, Marc! And I have to say it is really great that so much people on this list join your episode-of-the-two-weeks-discussion (some of them are coming out of the lurk mode - Hello to you! And a special Hello to Ineke! :-D ) > >* Again, what are the UFOs firing with? Some sort of light weapon > >(like a Laser)? In fact that couldn't be, could it? You can > >clearly watch the beam coming out of the UFO and moving toward the > >target. > > Well, that's the same as most any other sci-fi movie or series. It > just looks "wrong" if the beam is instantaneous. Just like it > sounds "wrong" if there's no sound in space... :-) > Absolutely right! It just looks better watching the beam coming out of the UFO - this is one of my favourite scenes, although it's actually wrong (but I think that's like with a partnership: your partner has a lot of attributes you love him/her for and (a) few you don't like so much, but the good ones predominate, so you are willing to ignore the not-so-good-ones easily. Real love is stronger after all. So *I* can live with *my* series :-) > >* The wine Mark and Ellis are drinking is from 1984 (so says Mark). > > That one's just a blooper -- when UFO was in pre-production, it was > thought that the series would be taking place in the mid 1980's, > not 1980. Someone forgot to adjust the script there... > Oh, I didn't know this. (Or didn't I remember it anymore?) Thanks, Marc! CU Christian (Just a moment - Marc praised my comments? Uuuuuuhhh... KERPLOP!!) |
In reply to this post by Marc Martin
At 09:37 AM 1/31/01 -0700, you wrote:
>>* The wine Mark and Ellis are drinking is from 1984 (so says Mark). > >That one's just a blooper -- when UFO was in pre-production, it was >thought that the series would be taking place in the mid 1980's, not >1980. Someone forgot to adjust the script there... Ohhhh, I always thought it was a bottle brought back by a UFO travelling in time, that was shot down by Straker in one of his timelashes ;-) John D'Alton |
In reply to this post by Christian J.
Christian wrote:
>Marc wrote > > Well, that's the same as most any other sci-fi movie or series. It > > just looks "wrong" if the beam is instantaneous. Just like it > > sounds "wrong" if there's no sound in space... :-) > > > > Absolutely right! I agree, but I think it's because we've been conditioned by the various filmmakers (and seriesmakers) over the years. One expects sounds because one is used to hearing them in certain circumstances, sometimes this is quite ridiculous. Like in fist fights, one gets those noises whenever a character in the movie (or series) is hit - which I'm sure are not heard when people are really fighting. (Never seen 2 people fight in real life, so I can't really tell for sure...) Also the visual gets tied to the audio, one sees an explosion and expects to hear it, even when one really wouldn't, like in space. One wonders who started making noises in space? The Star Trek makers? And strictly speaking, one wouldn't see said explosion either, so without both the sound and the visual one wouldn't know there was an explosion, which would make sci-fi series and films which take place in space pretty bleak, right :-) CU Lieve Col. Lieve Peten, Commander MarsBase - Mailto:[hidden email] "That's what life is all about, I guess - The things we never say." Cmdr. Ed Straker, UFO Series, Subsmash episode. SHADO/UFO pages : http://shado.simplenet.com/aspects MarsBase/UFO: http://shado.iwarp.com |
In reply to this post by Christian J.
One sound that stuck with me through the years was the noise made by one of
my school friends privates as another of my school friends delivered an almighty boot there. Sounded like a crisp packet being stepped on <shudder>. Had to laugh during Thunderbirds the other day as an chap get blown off into space and it sounded like a UFO was going to get him! Grant -<snip> quite ridiculous. Like in fist fights, one gets those noises whenever a character in the movie (or series) is hit - which I'm sure are not heard when people are really fighting. (Never seen 2 people fight in real life, so I can't really tell for sure...) Also the visual gets tied to the audio, one sees an explosion and expects -<snip> **************************************************************************** ******* Legally privileged/Confidential Information may be contained in this message. If you are not the addressee(s) legally indicated in this message (or responsible for delivery of the message to such person), you may not copy or deliver this message to anyone. In such case, you should destroy this message, and notify us immediately. If you or your employer does not consent to Internet e-mail messages of this kind, please advise us immediately. Opinions, conclusions and other information expressed in this message are not given or endorsed by West Herts College unless otherwise indicated by an authorised representative independent of this message. Please note that neither West Herts College nor I accept any responsibility for viruses and it is your responsibility to scan attachments (if any). [Non-text portions of this message have been removed] |
In reply to this post by Lieve
--- Lieve wrote:
> One wonders who started making noises in space? The Star Trek > makers? No, no. "Star Trek" was created in the sixties and you can watch a lot of movies and series from the fifties (and sooner) in which in space ANYONE can hear you scream (to quote the "Alien" advert the other way round :-) And they all KNEW the fact that in space no one can hear you scr.... y'knowhattamean ;-) > And strictly speaking, one wouldn't see said explosion either, so > without both the sound and the visual one wouldn't know there was > an explosion, which would make sci-fi series and films which take > place in space pretty bleak, right :-) Right. CU Christian |
[hidden email] wrote:
> --- Lieve wrote: > > One wonders who started making noises in space? The Star Trek > > makers? > > No, no. "Star Trek" was created in the sixties and you can watch a > lot of movies and series from the fifties (and sooner) in which in > space ANYONE can hear you scream (to quote the "Alien" advert the > other way round :-) And they all KNEW the fact that in space no one > can hear you scr.... y'knowhattamean ;-) > > > And strictly speaking, one wouldn't see said explosion either, so > > without both the sound and the visual one wouldn't know there was > > an explosion, which would make sci-fi series and films which take > > place in space pretty bleak, right :-) > > Right. > > CU Christian Okay, I'm confused. So, sound doesn't travel in a vacuum, but light does - why wouldn't you see an explosion? We see stars exploding, don't we? -- Y, scratching her head. |
In reply to this post by Christian J.
[hidden email] wrote:
> > And strictly speaking, one wouldn't see said explosion either, so > > without both the sound and the visual one wouldn't know there was > > an explosion, which would make sci-fi series and films which take > > place in space pretty bleak, right :-) > > Right. > I think 'wrong' actually on the latter point :) - no reason an explosion wouldn't be visible in space, providing the appropriate explosive materials are present. James |
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