UFO games

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UFO games

Marc Douglas
Just found another game with UFO in the title.

There was a game by Avalon Hill called UFO - The game of close encounters.

Marc D.


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Re: UFO games

bryan legg
Thanks Marc. Is it a computer game or a freestanding game?

Marc Douglas <[hidden email]> wrote:Just found another game with UFO in the title.

There was a game by Avalon Hill called UFO - The game of close encounters.

Marc D.


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RE: UFO games

Marc Douglas
It was a bookshelf/boardgame

Marc D.

-----Original Message-----
From: [hidden email] [mailto:[hidden email]] On Behalf Of
bryan legg
Sent: Friday, October 07, 2005 5:59 AM
To: [hidden email]
Subject: Re: [SHADO] UFO games


Thanks Marc. Is it a computer game or a freestanding game?

Marc Douglas <[hidden email]> wrote:Just found another game with UFO
in the title.

There was a game by Avalon Hill called UFO - The game of close encounters.

Marc D.


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RE: UFO games

bryan legg
Thanks Marc. When I was a very young man in New Orleans there was an amusement park called Ponchartrain Beach in the 70's. In the arcade was a sit down electronic game called _____UFO or UFO_____. You would sit down and spin in a circle until you found the UFO. I don't know or remember if it was from england but it was cool. You actually had to look through a conning tower, listen for the UFO sound and then you got to blast it with a laser. It was too cool and whenever I hear about a UFO game I get sentimental.

Marc Douglas <[hidden email]> wrote:It was a bookshelf/boardgame

Marc D.

-----Original Message-----
From: [hidden email] [mailto:[hidden email]] On Behalf Of
bryan legg
Sent: Friday, October 07, 2005 5:59 AM
To: [hidden email]
Subject: Re: [SHADO] UFO games


Thanks Marc. Is it a computer game or a freestanding game?

Marc Douglas wrote:Just found another game with UFO
in the title.

There was a game by Avalon Hill called UFO - The game of close encounters.

Marc D.


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Re: UFO games

harada357
In reply to this post by Marc Douglas
I thought there was a PC Flight simulator - for the Skydiver and
Interceptor. The Game was an independant ADD-on to the Microsoft Flight simulator. The
old link I had is dead now. Anyone still have the files somewhere - it was
a fanmade Freeware add-on. Gordon.


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RE: UFO games

Marc Douglas
Actually there was a Flight sim called UFO by SUBLogic. They did the
original Flight Simulator for the Apple II and Commodore 64. The game was
out in the mid 80's. UFO was for the Apple, Commodore and the PC I think.

Marc D.

-----Original Message-----
From: [hidden email] [mailto:[hidden email]] On Behalf Of
[hidden email]
Sent: Saturday, October 08, 2005 12:15 PM
To: [hidden email]
Subject: Re: [SHADO] UFO games


I thought there was a PC Flight simulator - for the Skydiver and
Interceptor. The Game was an independant ADD-on to the Microsoft Flight
simulator. The
old link I had is dead now. Anyone still have the files somewhere - it was

a fanmade Freeware add-on. Gordon.


[
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New UFO Music & Effects Track - E.S.P. !

Marc Martin
Administrator
Hi all,

I've justed added a new UFO music & effects track to my UFO
website, this time for the episode E.S.P. There are a few
moments where some sounds are heard that I never noticed
while watching the episode (e.g., the gadget in the doctor's
office).

Also, my "What's New" page has some new links to some
interesting web pages with UFO content. Check them
out at:

http://ufoseries.com/new.html

Marc
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Re: New UFO Music & Effects Track - E.S.P. !

James Gibbon
On Sat, 08 Oct 2005 10:04:35 -0700
Marc Martin <[hidden email]> wrote:

>
> Also, my "What's New" page has some new links to some
> interesting web pages with UFO content. Check them
> out at:
>
> http://ufoseries.com/new.html
>

Thanks Marc, some interesting stuff there. I was a little
bit surprised to see that some of the "what's new" items
are dated "9-Oct-05", though. Is it really Sunday already
where you are? :D

--
Dig It : a forum for Euro Beatles fans - http://beatles.dyndns.org/
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Re: New UFO Music & Effects Track - E.S.P. !

Marc Martin
Administrator
> Thanks Marc, some interesting stuff there. I was a little
> bit surprised to see that some of the "what's new" items
> are dated "9-Oct-05", though. Is it really Sunday already
> where you are? :D

Well I'm sure its Sunday *somewhere*... :-)

Marc
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RE: UFO games

bryan legg
In reply to this post by Marc Douglas
Thank you Marc and Gordon. If anyone has the old files please let me know. Unless it violates Copyright law. Can't afford to be in prison. LOL. I don't have my old commodore 64 and I never had an apple computer. Although missile command was close but no action from base and there was another similar game with an interceptor but all it did was move up and down firing a laser , they just don't have the ummph of UFO.

Marc Douglas <[hidden email]> wrote:Actually there was a Flight sim called UFO by SUBLogic. They did the
original Flight Simulator for the Apple II and Commodore 64. The game was
out in the mid 80's. UFO was for the Apple, Commodore and the PC I think.

Marc D.

-----Original Message-----
From: [hidden email] [mailto:[hidden email]] On Behalf Of
[hidden email]
Sent: Saturday, October 08, 2005 12:15 PM
To: [hidden email]
Subject: Re: [SHADO] UFO games


I thought there was a PC Flight simulator - for the Skydiver and
Interceptor. The Game was an independant ADD-on to the Microsoft Flight
simulator. The
old link I had is dead now. Anyone still have the files somewhere - it was

a fanmade Freeware add-on. Gordon.


[







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Re: New UFO Music & Effects Track - E.S.P. !

moonbasegirl
In reply to this post by Marc Martin
--- In [hidden email], Marc Martin <marc@u...> wrote:

> There are a few moments where some sounds are heard that I never
>noticed while watching the episode (e.g., the gadget in the doctor's
> office).



I'd noticed this noise, although I can't figure what it is meant to
be related to, is it a gadget or just a sound effect added for some
reason? At the end of this scene, the camera zooms onto the TV
monitor, with a flat trace on it, which goes crazy and there's
an "electrical hum" to go with it.

I've often pondered on what the point was! The only explanation I
could come up with is Croxley senses what Paul Foster is going to do.

It kind of adds up, given the following scenes in the ruined
house. If Croxley intended to blast Straker and Freeman away, he
could've done so without them even having realized, but didn't.  
Maybe his plan was to be killed himself by them, but when he became
aware that Foster was coming to the house, he did all he could to
delay things until he knew he was there. Puts a different perspective
on his last words –"it is time"……………

The following discussion doesn't really fit though. Straker points
out that Croxley must have known, based on the fact they could both
see Foster behind Croxley, implying he allowed himself to be killed
and therefore had control of his own mind (and therefore actions) in
the last few seconds. Could there be a bit of dramatic irony
occurring here? Has anyone else got any explanations that would make
better sense than the nonsense I'm going on about?!!

All this speculation aside, why oh why did the director make Croxley
take so long to die? The camera moves back far too slowly, makes it
silly and spoils what would otherwise have been an excellent
performance by the guest actor (whose name escapes me).

Another bit of trivia - one other "sound" is (I think) of Ed Bishop
throwing away the fake blood container as he goes down to check that
Croxley is dead, you can see him throwing it away. This implies that
it is an entire scene shot from (at least) where we see the blood on
Straker's hand to the end, for him still to be holding it.

I first saw this ep on the "late nite late" screenings and I remember
at the end the presenter saying there was a real panic in the studio
caused by that scene between Foster and Schroeder, because at the
beginning of it they're in another room and can be seen talking but
obviously there's no voices and the crew thought something had gone
wrong with the sound! Fortunately they didn't have a chance
to "interrupt" the screening!

Another kind of "normal transmission will be resumed" occurred when
they showed "Responsibility Seat". In those (good old) days,
commercial breaks were led into and out of with something that
clearly indicated that the programme was about to stop/ restart, in
UFO's case, a still image. After the first commercial break (only
two – remember that???) this image remained for much longer than
usual and when UFO did reappear, it was the scene where Straker is
preparing to leave Freeman in charge, but much of it was lost, which
I realized when it was screened later on Bravo.

The presenter was in fits at the end and explained that there had
been another panic, due to the similarity between the affected scene
and the final scene, they thought they'd muddled the reels (or
whatever) and that the episode would've been extremely short!

Apart from this, I believe "late nite late" must have screened every
episode unedited, judging by the Carlton DVDs which, I`m assuming are
complete. Seems the BBC butchered most of them, from what people
wrote in the archives – a real shame. Pity they didn't put them in a
graveyard slot for the real fans to enjoy like "late nite late" did,
rather than (ab)use them as "fillers" for their unpredictable sports
scheduling.

Cheers for now,


Sarah (UK)
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Re: New UFO Music & Effects Track - E.S.P. !

Marc Martin
Administrator
> I'd noticed this noise, although I can't figure what it is meant to
> be related to, is it a gadget or just a sound effect added for some
> reason? At the end of this scene, the camera zooms onto the TV
> monitor, with a flat trace on it, which goes crazy and there's
> an "electrical hum" to go with it.

Hi Sarah,

Your post about ESP confused me a bit, as you were referring to
things I never recall seeing in the episode. So I just went
back and looked at the specific scenes you were talking about
on the DVDs.

The scene where the monitor goes from flat to crazy is at the
end of the talk between Dr. Shroeder and Foster, not between
Croxly and the psychiatrist. I also have the script for
ESP (sadly this is not yet online), but it does not refer
to the monitor going crazy, so I do not know what the
director had in mind here.

> Another bit of trivia - one other "sound" is (I think) of Ed Bishop
> throwing away the fake blood container as he goes down to check that
> Croxley is dead, you can see him throwing it away.

Fake blood container? I can see Strakers arm appear to throw something
away when that "click" is heard, but I don't see anything being thrown
away.

Marc
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Re: New UFO Music & Effects Track - E.S.P. !

moonbasegirl
--- In [hidden email], "Marc Martin" <marc@u...> wrote:
 
> Your post about ESP confused me a bit,

Story of my life - confusing people I mean! <g>

> The scene where the monitor goes from flat to crazy is at the
> end of the talk between Dr. Shroeder and Foster, not between
> Croxly and the psychiatrist.  


Sorry - we were at cross-purposes - in your original post you'd
written "(e.g., the gadget in the doctor's office)". Of course
there's a number of scenes in 'a' Doctor's office in this ep!! Did
you mean the scene early on when Croxley is lying down with the
red "light box" thingy above him and sensors on his head? If it is,
I'll watch it to see what you are referring to.


> I also have the script for ESP (sadly this is not yet online), but
> it does not refer to the monitor going crazy, so I do not know
> what the director had in mind here.


Oh well, it probably means absolutely nothing!! But can you
understand why I mistook this scene as the one you'd meant - that
weird sound heard all the way through their conversation, is
why I'd thought you were referring to this particular scene.


> Fake blood container? I can see Strakers arm appear to throw
>something away when that "click" is heard, but I don't see anything
>being thrown away.

That's what I meant really, the action of him throwing something
away, not that I can actually see the container, it's too dark to be
able to see anything. It's only an "educated guess" on my part, but
I thought a logical one for the action(??) Still, it got us looking
at a UFO ep and that's gotta be good for the soul!!

Another 'nitpick' on the soundtrack of this ep - where Straker
leaves the car on the first visit to Croxley's house, it sounds like
a normal car door closing, not the lovely "whine" normally used for
the gull-wing.

Something else I wanted to mention about ESP - where Croxley reads
Straker's thoughts when he puts the gun to his head - "you're
thinking about your Mother - stop it!" Isn't it actually true that
many soldiers facing imminent death in war were found to think of
their mothers, regardless of race or religion, just before dying?

On a happier note, one other question I meant to ask you Marc, back
in the archives the 4% speedup on PAL recordings is mentioned
several times. In August 1999, you put up some MP3 files comparing
PAL based video soundtrack excerpts of Straker's voice against the
Japanese laser disc recordings which are at the correct speed. Some
people commented they could hear the difference, others not.

Being in the UK, I've always heard PAL and I think the speedup
occurs on the Carlton DVDs, so I'm assuming I've never heard the
soundtrack at the correct speed. On your site you've got some short
excerpts of dialogue; are these from the laserdiscs, or do they also
suffer from the effects of speedup? I'd like to try and "hear" this
difference for myself so was wondering if I could use these bits as
examples of how they should sound?  

It might work, although would differences in playback speed from
different sources(i.e. DVD v VCR v laserdisc v PC) possibly cancel
it out, or even make it worse? I recall good old cassette tapes
often sounding very different in terms of pitch, if played on a
machine different to the one on which it was recorded! Incidentally,
does the speedup impact visually as well?

Bye for now,

Sarah
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Re: New UFO Music & Effects Track - E.S.P. !

Marc Martin
Administrator
> Did you mean the scene early on when Croxley is lying down with the
> red "light box" thingy above him and sensors on his head?

Yes, I *think* that is what I meant... but listening
to the M&E, I had forgotten there was a Shroeder/Foster
scene! (not having watched this episode in years)

> Being in the UK, I've always heard PAL and I think the speedup
> occurs on the Carlton DVDs, so I'm assuming I've never heard the
> soundtrack at the correct speed. On your site you've got some short
> excerpts of dialogue; are these from the laserdiscs, or do they also
> suffer from the effects of speedup?

In general, everything on my website should be at the "correct"
speed. That includes the dialog page, the music page, and the
music & effects track page. The dialog page is taken from
the American DVD's, which are not speeded up by 4%. The
music & effects tracks are actually taken from PAL broadcast
masters, but then I run them through an audio processing program
to slow them down by 4%.

To me, this difference is quite noticeable. Even when I looking at
ESP earlier today on the Carlton (PAL) DVDs, I immediately noticed
the higher pitch in Shroeder's voice. But I understand that many
people do not notice this at all, or think it's worth mentioning.

> Incidentally, does the speedup impact visually as well?

Actually, I think the PAL versions have the advantage visually,
which I why I was watching the Carlton DVDs this morning to
see if I could see a vial of fake blood. :-) The PAL versions
have an extra 100 lines of resolution (or so they say), and also
the video is "smoother". That is, each frame is unique on
PAL -- the 24 frames per second film is translated straight
to 25 frames per second video. Alternately, the NTSC versions
seen in the USA have a bit of a stutter, in that 24 frames
per second film is translated into 30 frames per second video,
and several times each second a frame is duplicated to achieve
this.

However, the 4% speedup does make people move a little faster
than they would otherwise, and the whole episode only takes
48 minutes instead of 50.

Marc