1. gay ellis. nuff said.
2. the ufos are really cool. 3. the actual writing is very good and almost every episode makes ya think. 4. it brings back memories of when i was rained in and watching tv as a kid. 5. england seems exotic and the futuristic cars and devices. 6. aliens are weird and green face, breath green liquid, do stuff no one understands and are completely destructive when they attack. 7. moonbase interceptors destroy ufos with big ol missiles. the pecial effects are very cool, makes me wanna do stuff like that at home with models and video and miniture sets. 8. almost all the episodes are independant of the others. not a lot of lostinspace esce continued next week bs. 9. straker is frikkin cool 10. dr. jackson is so weird, almost like uncle creepy or boris karloff or those old radio show horror suspence hosts, and has wacky but probably true theories. jim |
Interesting list Jim. But for me, item one would be Virginia Lake. *grin* I know I'm outnumbered but that just means I don't have to share. *snicker*
> 9. straker is frikkin cool Yes he is! |
I am a huge b movie fan, and I enjoy the Hammer Horror movies, so of course I liked her there too :)
I only wish Caroline Munro made a guest appearance in UFO. Bruce From: Matt Sent: Wednesday, June 22, 2011 9:22 AM To: [hidden email] Subject: [SHADO] Re: top ten things i love about U.F.O. Interesting list Jim. But for me, item one would be Virginia Lake. *grin* I know I'm outnumbered but that just means I don't have to share. *snicker* > 9. straker is frikkin cool Yes he is! [Non-text portions of this message have been removed] |
Maybe I do have to share. *grin* I only saw her in UFO and the Saint. She has always been my fave in UFO. I thought her character had so much potential. I've seen a few clips from the Hammer series. I remember seeing one episode of The Lotus Eaters, but the show never kept my interest.
--- In [hidden email], "Bruce Sherman" <brucesherman@...> wrote: > > I am a huge b movie fan, and I enjoy the Hammer Horror movies, so of course I liked her there too :) > > I only wish Caroline Munro made a guest appearance in UFO. > > Bruce > |
In reply to this post by .
On Wed, 22 Jun 2011 03:59:10 -0000
"[hidden email]" <[hidden email]> wrote: > 1. gay ellis. nuff said. > > 2. the ufos are really cool. > > 3. the actual writing is very good and almost every episode makes ya think. > :) I'd take issue with that in one respect - although the ideas are very good (and often unusually dark for a series that was enjoyed predominantly by kids, even if it wasn't intended for them) - there are lots of inconsistencies and woolly plot ideas. And some slightly cringeworthy dialogue. Some of the basic premise ideas are a bit ill-conceived, as well. For example - it doesn't really make sense to have the first line of defence based on Earth's natural satellite, because there'll always be a line of attack from which it's BEHIND Earth. |
I didn't have a problem with tha aspect as it is much easier to get the interceptors spaceborne in a low G, zero atmosphere enviorment. The big problem I saw with the interceptors is that in order to intercept the UFO's that were traveling at SOL speeds, they would have to be traveling at a sizeable percentage of light speed themselves. In combat you can easily pull nine G's at 400 knots. A tight turn at relvistic velocities would turn the pilot into toothpaste and tear the spacecraft apart unless the ship was equiped with a antigravity field to protect the ship and pilot.
I have to speculate that some of the technology SHADO used was based on captured alien technology that had been reverse engineered. Can you say Area 51? *grin* Matt :) > Some of the basic premise ideas are a bit ill-conceived, as well. For > example - it doesn't really make sense to have the first line of > defence based on Earth's natural satellite, because there'll always > be a line of attack from which it's BEHIND Earth. > |
In reply to this post by Matt
While Wanda has done a lot of drama & comedies, probably her other big appearances in sci-fi would have to be her three turns on Doctor Who; in "The Faceless Ones" with Patrick Troughton, in "Image of Fendahl" with Tom Baker & in "Time & The Rani" with Sylvester McCoy. The latter two are complete on DVD, while i think only a couple of episodes of the former are available on the DW:Lost in Time DVD's. Of the three, personally, i would pick "...Fendahl".
http://www.imdb.com/name/nm0893243/ --- In [hidden email], "Matt" <ka1bqp@...> wrote: > > Maybe I do have to share. *grin* I only saw her in UFO and the Saint. She has always been my fave in UFO. I thought her character had so much potential. I've seen a few clips from the Hammer series. I remember seeing one episode of The Lotus Eaters, but the show never kept my interest. > > --- In [hidden email], "Bruce Sherman" <brucesherman@> wrote: > > > > I am a huge b movie fan, and I enjoy the Hammer Horror movies, so of course I liked her there too :) > > > > I only wish Caroline Munro made a guest appearance in UFO. > > > > Bruce > > > |
In reply to this post by James Gibbon
My top ten things i love about U.F.O. 1. UFO was to me the first show to have the human aspect in a sci-fi show at the forefront. Meaning it was not about the gadgets, they were more second nature. Example the Responsibility Seat - Straker's conflicts or the Computer Affair with its interracial mixture. 2. Ok, second nature, the gadgets. The concept of SkyDiver, two thumbs up. 3. Moonbase 4. The Moonbase girls! Lt. Ellis! always my top choice. Even when she was on the Avengers in the Hidden Tiger. 5. Moonbase. 6. SeaGull X-Ray, I love the design. Been waiting for it to show up in Flight Sim. 7. The Cars, even though era cars were used. The Shado cars were awesome. 8. The episodes, they covered a whole range of ideas and thought's, they were not stagnated into the 'Star Trek - Wagon Train to the stars' scenrio or the 'Lost in Space - you have got to be kidding' scripts. 9. The music. Even today look at the numerous variations being done on Youtube. The fan CD's that were produced that caused a rage on the internet that even Fanderson released to compete [my opinion]. When I listen to the one that our resident magician created, I still think of Dave. 10. The following. The fans are more dedicated to Gerry Anderson then people can believe, I am a Fireball XL-5 fan. The fan's of UFO are top's. Thanks to Marc and all those here. That's my top 10 list. Did I mention Gay Ellis and the other Moonbase beauties? Those purple wig wonders. Steve Christensen |
In reply to this post by Matt
ok, i admit i dont know a lot of this. but here i try.......
the moon is 1/6 g and off the moon is even less, so you have to change those battle specs. and the computers tracked the UFOs at speed of light 8, really hard to slow down or turn at if you dont want to miss your target, so the interceptors were like anti-missles that shot missles at a computer generated vector to explode or impact in the path of the UFOs. so they didnt really need to turn much at high speeds. jim --- On Wed, 6/22/11, Matt <[hidden email]> wrote: From: Matt <[hidden email]> Subject: [SHADO] Re: top ten things i love about U.F.O. To: [hidden email] Date: Wednesday, June 22, 2011, 4:06 PM I didn't have a problem with tha aspect as it is much easier to get the interceptors spaceborne in a low G, zero atmosphere enviorment. The big problem I saw with the interceptors is that in order to intercept the UFO's that were traveling at SOL speeds, they would have to be traveling at a sizeable percentage of light speed themselves. In combat you can easily pull nine G's at 400 knots. A tight turn at relvistic velocities would turn the pilot into toothpaste and tear the spacecraft apart unless the ship was equiped with a antigravity field to protect the ship and pilot. I have to speculate that some of the technology SHADO used was based on captured alien technology that had been reverse engineered. Can you say Area 51? *grin* Matt :) > Some of the basic premise ideas are a bit ill-conceived, as well. For > example - it doesn't really make sense to have the first line of > defence based on Earth's natural satellite, because there'll always > be a line of attack from which it's BEHIND Earth. > [Non-text portions of this message have been removed] |
In reply to this post by stevec
Okay, my top ten things I love about U.F.O. are:
1. Barry Gray's music! 2. The title sequence! 3. The British and American mix of sensibilities. 4. The ladies! All of 'em! Great in their roles and not just eye candy. 5. The guys...all great choices and perfect as well. Vladek Sheybal! 6. The "action + suspense"...always keeps my attention. The writing and execution all excellent! 7. The "downbeat nature" of the show...this was not a happy series after all. Blakes 7 had that as well. 8. The "secret organization" aspect...and the film studio, the elevator, the SHADO logo... 9. Derek Meddings' visual effects! 10. The Mobiles, true stars of the show! Ok, and all the other hardware too. I wish they had made more than one season...I still fantasize about UFO:1999 at times Bestest, John [Non-text portions of this message have been removed] |
In reply to this post by Matt
MY number one would be: Paul Foster, Nuff said.
;^) Y Matt wrote: > Interesting list Jim. But for me, item one would be Virginia Lake. *grin* I know I'm outnumbered but that just means I don't have to share. *snicker* -- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Yuchtar zantai-Klaan | [hidden email] I am not a number! I am a FREE FAN! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= "An apple a day, keeps the, uh ... No, never mind." -- Doctor Who =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= http://www.yuchtar.com/ |
In reply to this post by .
But like Straker often mentioned, the best defense was earth's atmosphere. While out in deep space, they could go Sol 8, they would have to go sub light before hitting the atmosphere, perfect speed to be shot at. And I am sure they cant stop on a dime either.
Bruce ----- Original Message ----- From: . To: [hidden email] Sent: Wednesday, June 22, 2011 8:45 PM Subject: Re: [SHADO] Re: top ten things i love about U.F.O. ok, i admit i dont know a lot of this. but here i try....... the moon is 1/6 g and off the moon is even less, so you have to change those battle specs. and the computers tracked the UFOs at speed of light 8, really hard to slow down or turn at if you dont want to miss your target, so the interceptors were like anti-missles that shot missles at a computer generated vector to explode or impact in the path of the UFOs. so they didnt really need to turn much at high speeds. jim --- On Wed, 6/22/11, Matt <[hidden email]> wrote: From: Matt <[hidden email]> Subject: [SHADO] Re: top ten things i love about U.F.O. To: [hidden email] Date: Wednesday, June 22, 2011, 4:06 PM Â I didn't have a problem with tha aspect as it is much easier to get the interceptors spaceborne in a low G, zero atmosphere enviorment. The big problem I saw with the interceptors is that in order to intercept the UFO's that were traveling at SOL speeds, they would have to be traveling at a sizeable percentage of light speed themselves. In combat you can easily pull nine G's at 400 knots. A tight turn at relvistic velocities would turn the pilot into toothpaste and tear the spacecraft apart unless the ship was equiped with a antigravity field to protect the ship and pilot. I have to speculate that some of the technology SHADO used was based on captured alien technology that had been reverse engineered. Can you say Area 51? *grin* Matt :) > Some of the basic premise ideas are a bit ill-conceived, as well. For > example - it doesn't really make sense to have the first line of > defence based on Earth's natural satellite, because there'll always > be a line of attack from which it's BEHIND Earth. > [Non-text portions of this message have been removed] [Non-text portions of this message have been removed] |
Bruce and All
Okay, a first line of defence based on the moon might have problems, and this is one of the reason of a fleet of Skydivers was to fill in that gap. 5 in number with the one destroy'd in 'The Psycobombs presumably being replaced! Presumably when the moon offered less of a defence platform Skydiver's area of opperations saw the craft sail to the other side of the world? Further a space station orbiting the Earth could possibly be seen by too many hobby astronmars..particularly if of an advance design, to cause too many questions? I'm told there are some who go space craft watching from satilights to actual human space craft, with telescopes! There are also some whom go listerning to satilight or space craft identification signal's particular to each design that are part of the process used by 'standard authories' to check and locate that particular craft! An advance design might cause far too many questions even for SHADO's amnesia drug to work as it might have to be used repeatly. Putting a base on the moon would mean it much more likely it would remain hidden? Further a Moonbase has a firm base on which to build on that can't be easily destroy'd, that a space station could and an explosion seen on Earth would again cause to many unanswered questions? I'm not certain which American General, coin'd the expression during WWII with the build up to D-Day...he refered to England/Great Britian..as 'The unsinkable aircraft carrier' the moon fill's that role very well!! Further the crew of Dalatex largly just accept the millitary have a base on the moon and that's it much like I live in a military city of Plymouth UK, I see military uniforms warship's, miltary vicheal's on the road all the time ~BUT do I think they are up to secret mischief...NO..there just here!! Always Kerry(Spacesuit_UK) Also one of the interesting aspects of UFO, is SHADO and human technology is more primative to that of the aliens...so Straker, Henderson might like a perment orbiting space station but know , reluctatantly the limitations of human technology to be able to achive this --- In [hidden email], "Bruce Sherman" <brucesherman@...> wrote: > > But like Straker often mentioned, the best defense was earth's atmosphere. While out in deep space, they could go Sol 8, they would have to go sub light before hitting the atmosphere, perfect speed to be shot at. And I am sure they cant stop on a dime either. > > Bruce > ----- Original Message ----- > From: . > To: [hidden email] > Sent: Wednesday, June 22, 2011 8:45 PM > Subject: Re: [SHADO] Re: top ten things i love about U.F.O. > > > > ok, i admit i dont know a lot of this. but here i try....... > the moon is 1/6 g and off the moon is even less, so you have to change those battle specs. > and the computers tracked the UFOs at speed of light 8, really hard to slow down or turn at if you dont want to miss your target, so the interceptors were like anti-missles that shot missles at a computer generated vector to explode or impact in the path of the UFOs. > so they didnt really need to turn much at high speeds. > jim > > --- On Wed, 6/22/11, Matt <ka1bqp@...> wrote: > > From: Matt <ka1bqp@...> > Subject: [SHADO] Re: top ten things i love about U.F.O. > To: [hidden email] > Date: Wednesday, June 22, 2011, 4:06 PM > > Â > > I didn't have a problem with tha aspect as it is much easier to get the interceptors spaceborne in a low G, zero atmosphere enviorment. The big problem I saw with the interceptors is that in order to intercept the UFO's that were traveling at SOL speeds, they would have to be traveling at a sizeable percentage of light speed themselves. In combat you can easily pull nine G's at 400 knots. A tight turn at relvistic velocities would turn the pilot into toothpaste and tear the spacecraft apart unless the ship was equiped with a antigravity field to protect the ship and pilot. > > I have to speculate that some of the technology SHADO used was based on captured alien technology that had been reverse engineered. Can you say Area 51? *grin* > > Matt :) > > > Some of the basic premise ideas are a bit ill-conceived, as well. For > > example - it doesn't really make sense to have the first line of > > defence based on Earth's natural satellite, because there'll always > > be a line of attack from which it's BEHIND Earth. > > > > [Non-text portions of this message have been removed] > > > > > > > [Non-text portions of this message have been removed] > |
Okay, my top ten things about UFO... in no particular order:-
1 - When I first saw UFO at about age 7, it was the brightest, most dynamic, exciting thing I had ever seen, it caught my imagination in a way that has captivated me ever since. It was HUGE at school, and I have never lost that sense of excitement when I watch it. 2 - The sets and vehicles: SHADO Control, Moonbase, SkyDiver, SHADO Mobiles, SHADO cars and all the wonderful gadgets... 3 - The characters: Commander Straker, Freeman, Foster, and all the team, just awesome. 4 - The Moonbase girls: even at the age of 7 I was captivated, wasn't sure why, but it wasn't long before it dawned on me... 5 - The eerie, surreal, ascetic, sinister, feel to the show... it was the first series I had ever seen where things didn't always work out, and the good guys didn't always win... it had pathos. 6 - By accident through lack of time, budget, etc. there were DO many questions left unanswered... and for any kid, too much information is a bad thing as it doesn't allow the imagination so soar 7 - Lieutenant Gay Ellis 8 - The UFO craft and the aliens - hugely sinister, captivating and a wonderful foe. 9 - SkyDiver, the concept was just amazing. 10 - Moonbase and the Interceptors: for a kid, this was what science fiction was ALL about (I wanted to be there, walk around Moonbase, sit at the circular Control Console and launch those Interceptors). Yes, science fiction and yet Gerry and Sylvia Anderson and all the people that made UFO a possibility made it look all so plausible, real, urgent and necessary. UFO for me was a real 'page turner', I always wanted to know what was going to happen next... and it took me years, and years before I saw ALL the episodes. As you may be able to guess, UFO is my favourite TV show EVER Regards to all (glad you made it this far ;) Griff |
Hi,
It occurred to me, and - shame on me for this - that I missed out one of the most crucial and vital ingredients to UFO: THE MUSIC! Barry was a genius, and his music in UFO (and the other Fanderson productions) was the vital 'glue' that held the shows together, helped emphasis, underscore, speculate, sympathise and yet build tension to the show... Yes, the music has to be way 'up there' in my list. Rgds, Griff --- In [hidden email], "griffwason" <griff@...> wrote: > > Okay, my top ten things about UFO... in no particular order:- > > 1 - When I first saw UFO at about age 7, it was the brightest, most dynamic, exciting thing I had ever seen, it caught my imagination in a way that has captivated me ever since. It was HUGE at school, and I have never lost that sense of excitement when I watch it. > > 2 - The sets and vehicles: SHADO Control, Moonbase, SkyDiver, SHADO Mobiles, SHADO cars and all the wonderful gadgets... > > 3 - The characters: Commander Straker, Freeman, Foster, and all the team, just awesome. > > 4 - The Moonbase girls: even at the age of 7 I was captivated, wasn't sure why, but it wasn't long before it dawned on me... > > 5 - The eerie, surreal, ascetic, sinister, feel to the show... it was the first series I had ever seen where things didn't always work out, and the good guys didn't always win... it had pathos. > > 6 - By accident through lack of time, budget, etc. there were DO many questions left unanswered... and for any kid, too much information is a bad thing as it doesn't allow the imagination so soar > > 7 - Lieutenant Gay Ellis > > 8 - The UFO craft and the aliens - hugely sinister, captivating and a wonderful foe. > > 9 - SkyDiver, the concept was just amazing. > > 10 - Moonbase and the Interceptors: for a kid, this was what science fiction was ALL about (I wanted to be there, walk around Moonbase, sit at the circular Control Console and launch those Interceptors). Yes, science fiction and yet Gerry and Sylvia Anderson and all the people that made UFO a possibility made it look all so plausible, real, urgent and necessary. UFO for me was a real 'page turner', I always wanted to know what was going to happen next... and it took me years, and years before I saw ALL the episodes. > > As you may be able to guess, UFO is my favourite TV show EVER > > Regards to all (glad you made it this far ;) Griff |
In reply to this post by Bruce Sherman
being stuck to the wall, pinwheeling at sol8 doesnt help the ufonauts either.
jim --- On Wed, 6/22/11, Bruce Sherman <[hidden email]> wrote: From: Bruce Sherman <[hidden email]> Subject: Re: [SHADO] Re: top ten things i love about U.F.O. To: [hidden email] Date: Wednesday, June 22, 2011, 10:02 PM But like Straker often mentioned, the best defense was earth's atmosphere. While out in deep space, they could go Sol 8, they would have to go sub light before hitting the atmosphere, perfect speed to be shot at. And I am sure they cant stop on a dime either. Bruce ----- Original Message ----- From: . To: [hidden email] Sent: Wednesday, June 22, 2011 8:45 PM Subject: Re: [SHADO] Re: top ten things i love about U.F.O. ok, i admit i dont know a lot of this. but here i try....... the moon is 1/6 g and off the moon is even less, so you have to change those battle specs. and the computers tracked the UFOs at speed of light 8, really hard to slow down or turn at if you dont want to miss your target, so the interceptors were like anti-missles that shot missles at a computer generated vector to explode or impact in the path of the UFOs. so they didnt really need to turn much at high speeds. jim --- On Wed, 6/22/11, Matt <[hidden email]> wrote: From: Matt <[hidden email]> Subject: [SHADO] Re: top ten things i love about U.F.O. To: [hidden email] Date: Wednesday, June 22, 2011, 4:06 PM Â I didn't have a problem with tha aspect as it is much easier to get the interceptors spaceborne in a low G, zero atmosphere enviorment. The big problem I saw with the interceptors is that in order to intercept the UFO's that were traveling at SOL speeds, they would have to be traveling at a sizeable percentage of light speed themselves. In combat you can easily pull nine G's at 400 knots. A tight turn at relvistic velocities would turn the pilot into toothpaste and tear the spacecraft apart unless the ship was equiped with a antigravity field to protect the ship and pilot. I have to speculate that some of the technology SHADO used was based on captured alien technology that had been reverse engineered. Can you say Area 51? *grin* Matt :) > Some of the basic premise ideas are a bit ill-conceived, as well. For > example - it doesn't really make sense to have the first line of > defence based on Earth's natural satellite, because there'll always > be a line of attack from which it's BEHIND Earth. > [Non-text portions of this message have been removed] [Non-text portions of this message have been removed] [Non-text portions of this message have been removed] |
In reply to this post by .
Hey Jim,
The local gravity field would affect the g forces in a climb or a dive, but the figures in a tight corner would be the about the same as on Earth. I agree, most of the time, the UFOs were following a straight course, except for a few exceptions. The one that comes to mind is in "The Man Who Came Back" where one of the three attacking UFOs veers away and makes an attack run on SID. Lake ordered one of the interceptors to change course and follow. Even though the last reported speed from SID was SOL 6, it had to have reduced to sublight velocity by the time it passed the moon. It took the Apollo Astronauts three days to traverse the quarter of a million miles between the Earth and the Moon. SHADO does it much quicker, so they must have some method of dampining the acceleration forces as well as having a way to make abrupt and rapid course corrections. As cool as they look on the screen, the space battles with the fighters making hairpin turns and aerobatic maneuvers in space is unrealistic with a coventional propulsion system. To give an idea of the incredible speeds and distances we are talking about, consider that it takes a radio signal (or light) about 1 1/4 seconds to travel from the Earth to the Moon. One of the methods of communications used in Amateur Radio, (one of my other hobbies) is called EME or Earth-Moon-Earth. Using high power transmitters and highly directional antennas, a radio signal is bouced off the surface of the Moon and received by another station halfway arond the world. In addition you are able to hear your own signal 2 1/2 seconds after you send it. That's cool! My point is radio and light travel at 186,000 miles per second. By comparision, an Apollo mission was traveling at about 34,000 miles per hour at the time of the S-IV-B shutdown. The speed of light is fast, but the universe is a mighty big place. *grin* Matt :) --- In [hidden email], "." <aquaboi@...> wrote: > > ok, i admit i dont know a lot of this. but here i try....... > the moon is 1/6 g and off the moon is even less, so you have to change those battle specs. > and the computers tracked the UFOs at speed of light 8, really hard to slow down or turn at if you dont want to miss your target, so the interceptors were like anti-missles that shot missles at a computer generated vector to explode or impact in the path of the UFOs. > so they didnt really need to turn much at high speeds. > jim > |
so the moon teams in real life would be rated in UFO as travelling at speed SOL o.38.....? is that correct?
also if there are black holes then faster than light speed and forces do exist. hawkings radiation would have to travel faster than light to escape the pocket dimension of the interior of the black hole. also when stars collapse and explode into nebulas , never reaching the infinite mass of a black hole, the explosive force creates ripples in the matter expelled, showing us that faster than light speeds are proved by the demonstration of the patterns left as these whatevertons pass up the light from the star that exploded, and leave those shockwave ripples behind them. [reference the recent star nursery expositions in wikipedia and nasa galleryapril 2011.] all i can think of for the UFOs taking less time to slow down is a earth orbit around and around to slow down until they are probably under mach 2-3 and then land. but straker projected a course right pinpoint to where they came in from space at sol8. so i guess sometimes they are speeding past the moon and then slow down in the 250 thousand miles or so to mach 3 thereabouts. that would mean a decline so rapid that radar would not be able to track them as the slow down. they would appear as transient irregular blips. i would say slamming on the brakes like that would require about 8 g's at least on the pilots, if they had no kind of internal compensaters. maybe thats why they spin. to keep the inside cabin isolated from the exterior. i was watching things fall away undamaged from exploding UFOs on the show and that also seems to be a factor. an isolated cabin interior would keep damage away from the contents when the exterior exploded. as with the body canisters and ufonauts that escape. i know most of this is conjecture, but there are things that are consistant that can be counted in as substantial evidence for a theory, such as the tapes on shado control computers are a mix of chromium and petrolium to imprint magnetic stripes on. there is no evidence in cannon for that, but it can be reasonably assumed. jim --- On Fri, 6/24/11, Matt <[hidden email]> wrote: From: Matt <[hidden email]> Subject: [SHADO] Space, time, and technical stuff. To: [hidden email] Date: Friday, June 24, 2011, 6:39 AM Hey Jim, The local gravity field would affect the g forces in a climb or a dive, but the figures in a tight corner would be the about the same as on Earth. I agree, most of the time, the UFOs were following a straight course, except for a few exceptions. The one that comes to mind is in "The Man Who Came Back" where one of the three attacking UFOs veers away and makes an attack run on SID. Lake ordered one of the interceptors to change course and follow. Even though the last reported speed from SID was SOL 6, it had to have reduced to sublight velocity by the time it passed the moon. It took the Apollo Astronauts three days to traverse the quarter of a million miles between the Earth and the Moon. SHADO does it much quicker, so they must have some method of dampining the acceleration forces as well as having a way to make abrupt and rapid course corrections. As cool as they look on the screen, the space battles with the fighters making hairpin turns and aerobatic maneuvers in space is unrealistic with a coventional propulsion system. To give an idea of the incredible speeds and distances we are talking about, consider that it takes a radio signal (or light) about 1 1/4 seconds to travel from the Earth to the Moon. One of the methods of communications used in Amateur Radio, (one of my other hobbies) is called EME or Earth-Moon-Earth. Using high power transmitters and highly directional antennas, a radio signal is bouced off the surface of the Moon and received by another station halfway arond the world. In addition you are able to hear your own signal 2 1/2 seconds after you send it. That's cool! My point is radio and light travel at 186,000 miles per second. By comparision, an Apollo mission was traveling at about 34,000 miles per hour at the time of the S-IV-B shutdown. The speed of light is fast, but the universe is a mighty big place. *grin* Matt :) --- In [hidden email], "." <aquaboi@...> wrote: > > ok, i admit i dont know a lot of this. but here i try....... > the moon is 1/6 g and off the moon is even less, so you have to change those battle specs. > and the computers tracked the UFOs at speed of light 8, really hard to slow down or turn at if you dont want to miss your target, so the interceptors were like anti-missles that shot missles at a computer generated vector to explode or impact in the path of the UFOs. > so they didnt really need to turn much at high speeds. > jim > [Non-text portions of this message have been removed] |
Well, one *could* postulate that the technology to create artificial gravity
(which must be inferred from what we observe inside Moonbase) also has inertial dampening properties so that the astronauts would not be subjected to fatal high G forces. However I'm not sure Hawking radiation actually is FTL - its appearance on the outside of the event horizon is a property of quantum physics not speed. Given that matter on the quantum level can simply 'pop up' anywhere, quantum particles, even from inside a black hole, can 'pop up' outside the event horizon and escape. And I'm not certain the shockwave forms prove FTL either - the outer edge of the universe appears to be moving away at FTL but as I recall, it's due to the fact that space itself is expanding and there is no speed limit on the expansion. But I admit I'm not up on the bleeding edge observations and theories. However, since we know there is working FTL in the UFOverse - Yeah, both the aliens and the UFOs are moving REALLY fast. In fact, the interceptors are moving way faster than any human would be able to process, much less control. But AI interceptors would be boring for the audience. _____ From: [hidden email] [mailto:[hidden email]] On Behalf Of . Sent: Friday, June 24, 2011 8:44 AM To: [hidden email] Subject: Re: [SHADO] Space, time, and technical stuff. so the moon teams in real life would be rated in UFO as travelling at speed SOL o.38.....? is that correct? also if there are black holes then faster than light speed and forces do exist. hawkings radiation would have to travel faster than light to escape the pocket dimension of the interior of the black hole. also when stars collapse and explode into nebulas , never reaching the infinite mass of a black hole, the explosive force creates ripples in the matter expelled, showing us that faster than light speeds are proved by the demonstration of the patterns left as these whatevertons pass up the light from the star that exploded, and leave those shockwave ripples behind them. [reference the recent star nursery expositions in wikipedia and nasa galleryapril 2011.] all i can think of for the UFOs taking less time to slow down is a earth orbit around and around to slow down until they are probably under mach 2-3 and then land. but straker projected a course right pinpoint to where they came in from space at sol8. so i guess sometimes they are speeding past the moon and then slow down in the 250 thousand miles or so to mach 3 thereabouts. that would mean a decline so rapid that radar would not be able to track them as the slow down. they would appear as transient irregular blips. i would say slamming on the brakes like that would require about 8 g's at least on the pilots, if they had no kind of internal compensaters. maybe thats why they spin. to keep the inside cabin isolated from the exterior. i was watching things fall away undamaged from exploding UFOs on the show and that also seems to be a factor. an isolated cabin interior would keep damage away from the contents when the exterior exploded. as with the body canisters and ufonauts that escape. i know most of this is conjecture, but there are things that are consistant that can be counted in as substantial evidence for a theory, such as the tapes on shado control computers are a mix of chromium and petrolium to imprint magnetic stripes on. there is no evidence in cannon for that, but it can be reasonably assumed. jim --- On Fri, 6/24/11, Matt <[hidden email] <mailto:ka1bqp%40hotmail.com> > wrote: From: Matt <[hidden email] <mailto:ka1bqp%40hotmail.com> > Subject: [SHADO] Space, time, and technical stuff. To: [hidden email] <mailto:SHADO%40yahoogroups.com> Date: Friday, June 24, 2011, 6:39 AM Hey Jim, The local gravity field would affect the g forces in a climb or a dive, but the figures in a tight corner would be the about the same as on Earth. I agree, most of the time, the UFOs were following a straight course, except for a few exceptions. The one that comes to mind is in "The Man Who Came Back" where one of the three attacking UFOs veers away and makes an attack run on SID. Lake ordered one of the interceptors to change course and follow. Even though the last reported speed from SID was SOL 6, it had to have reduced to sublight velocity by the time it passed the moon. It took the Apollo Astronauts three days to traverse the quarter of a million miles between the Earth and the Moon. SHADO does it much quicker, so they must have some method of dampining the acceleration forces as well as having a way to make abrupt and rapid course corrections. As cool as they look on the screen, the space battles with the fighters making hairpin turns and aerobatic maneuvers in space is unrealistic with a coventional propulsion system. To give an idea of the incredible speeds and distances we are talking about, consider that it takes a radio signal (or light) about 1 1/4 seconds to travel from the Earth to the Moon. One of the methods of communications used in Amateur Radio, (one of my other hobbies) is called EME or Earth-Moon-Earth. Using high power transmitters and highly directional antennas, a radio signal is bouced off the surface of the Moon and received by another station halfway arond the world. In addition you are able to hear your own signal 2 1/2 seconds after you send it. That's cool! My point is radio and light travel at 186,000 miles per second. By comparision, an Apollo mission was traveling at about 34,000 miles per hour at the time of the S-IV-B shutdown. The speed of light is fast, but the universe is a mighty big place. *grin* Matt :) --- In [hidden email] <mailto:SHADO%40yahoogroups.com> , "." <aquaboi@...> wrote: > > ok, i admit i dont know a lot of this. but here i try....... > the moon is 1/6 g and off the moon is even less, so you have to change those battle specs. > and the computers tracked the UFOs at speed of light 8, really hard to slow down or turn at if you dont want to miss your target, so the interceptors were like anti-missles that shot missles at a computer generated vector to explode or impact in the path of the UFOs. > so they didnt really need to turn much at high speeds. > jim > [Non-text portions of this message have been removed] [Non-text portions of this message have been removed] |
In reply to this post by Matt
--- In [hidden email], "Deborah Rorabaugh" <momkat@...> wrote: > > Well, one *could* postulate that the technology to create artificial gravity > (which must be inferred from what we observe inside Moonbase) also has > inertial dampening properties so that the astronauts would not be subjected > to fatal high G forces. > *grin* Great minds think alike! > However I'm not sure Hawking radiation actually is FTL - its appearance on > the outside of the event horizon is a property of quantum physics not speed. > Given that matter on the quantum level can simply 'pop up' anywhere, quantum > particles, even from inside a black hole, can 'pop up' outside the event > horizon and escape. Yup, in fact it was X-rays that gave scientists the first clue of a black hole, Cyxnus X-1. > > And I'm not certain the shockwave forms prove FTL either - the outer edge of > the universe appears to be moving away at FTL but as I recall, it's due to > the fact that space itself is expanding and there is no speed limit on the > expansion. But I admit I'm not up on the bleeding edge observations and > theories. > Isn't relativity an awesome concept? > However, since we know there is working FTL in the UFOverse - Yeah, both the > aliens and the UFOs are moving REALLY fast. In fact, the interceptors are > moving way faster than any human would be able to process, much less > control. I figure the aliens had to have artificial gravity and SIF fields if they didn't want to end up as alien flavored toothpaste. (Or dizzy as hell from spinning at SOL 8.) > > But AI interceptors would be boring for the audience. > Just like RL orbital mechanics. No fancy space battles! :) > > > _____ |
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