wargamers/rolegamers

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wargamers/rolegamers

flooglestreet
Are there any UFO wargamers or roleplayers in this group? I think the
show would make a good game world, although some aspects wont stand up
to close inspection.
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Re: wargamers/rolegamers

Clay
One of the reasons I joined this group is to get additional background information to perhaps put together some house rules for a UFO/X-COM campaign.

I haven't worked on it in ages, but I think it's very doable as a RPG.

George "Clay" Mitchell

----- Original Message ----
From: Bill Crum <[hidden email]>
To: [hidden email]
Sent: Thursday, February 7, 2008 12:25:27 PM
Subject: [SHADO] wargamers/rolegamers














Are there any UFO wargamers or roleplayers in this group? I think the

show would make a good game world, although some aspects wont stand up

to close inspection.














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Re: wargamers/rolegamers

Ithiaca Dreamweaver
Heck use the d20 modern and future rules settings to make a UFO RPG

On 2/7/08, Clay <[hidden email]> wrote:
>
> One of the reasons I joined this group is to get additional background
> information to perhaps put together some house rules for a UFO/X-COM
> campaign.
>
> I haven't worked on it in ages, but I think it's very doable as a RPG.
>
> George "Clay" Mitchell
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Re: wargamers/rolegamers

Clay
In reply to this post by flooglestreet
I've actually gone with the Spycraft rules — they're more flexible.

Clay

----- Original Message ----
From: Ithiaca Dreamweaver <[hidden email]>
To: [hidden email]
Sent: Thursday, February 7, 2008 1:10:14 PM
Subject: Re: [SHADO] wargamers/rolegamers










 


   
Heck use the d20 modern and future rules settings to make a UFORPG



On 2/7/08, Clay <sportsmovieguy@ yahoo.com> wrote:

>

> One of the reasons I joined this group is to get additional background

> information to perhaps put together some house rules for a UFO/X-COM

> campaign.

>

> I haven't worked on it in ages, but I think it's very doable as a RPG.

>

> George "Clay" Mitchell



   
 

   
   




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Re: wargamers/rolegamers

Mario Butter
In reply to this post by Ithiaca Dreamweaver
Why use a broken system? GURPS would work much better ...

On 2/7/08, Ithiaca Dreamweaver <[hidden email]> wrote:

>
> Heck use the d20 modern and future rules settings to make a UFO RPG
>
> On 2/7/08, Clay <[hidden email] <sportsmovieguy%40yahoo.com>>
> wrote:
> >
> > One of the reasons I joined this group is to get additional background
> > information to perhaps put together some house rules for a UFO/X-COM
> > campaign.
> >
> > I haven't worked on it in ages, but I think it's very doable as a RPG.
> >
> > George "Clay" Mitchell
>
>



--
Mario

http://mario.silent-tower.org/


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Re: wargamers/rolegamers

Marc Martin
Administrator
In reply to this post by Clay
> Are there any UFO wargamers or roleplayers in this group? I
> think the show would make a good game world

The South London Warlords have a UFO game:

http://www.salute.co.uk/salutegames/ufo/

Marc
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Re: wargamers/rolegamers

flooglestreet
--- In [hidden email], "Marc Martin" <marc@...> wrote:

>
> > Are there any UFO wargamers or roleplayers in this group? I
> > think the show would make a good game world
>
> The South London Warlords have a UFO game:
>
> http://www.salute.co.uk/salutegames/ufo/
>
> Marc
>
Thanks, Marc